The Moon Falls
The moon drops toward Earth in stages. The sea first surges in and out, burning chunks fall from the sky, and gravity weakens until loose objects and players start lifting off the ground.
| The banner says | “What if the moon falls?” |
|---|---|
| Hazard type | Cosmic |
| Where it hits | Any map, open sky |
| How to survive | Get indoors before the surge reaches the shoreline and stay under a roof while debris falls. Sitting out the whole scenario in the open is what kills most rounds of this one. |
How the round plays out
- 1.Moon approaches — HUD reads DISTANCE TO THE MOON: 310,000 KM and the prompt is GET SOMEWHERE SAFE.
- 2.Tides rise — TIDE HEIGHT +20 METERS and still climbing past +50, with the prompt switching to GET SOMEWHERE HIGH.
- 3.Ground splits — EARTHQUAKES ARE STARTING, so the threat comes from below while the water is still up.
- 4.Moon breaks up — THE MOON IS CRACKING APART — falling burning debris adds a threat from above.
Where it kills you: The streets once the tide passes +20 m, and anything at ground level when the earthquakes start. The stage prompt is the tell: the moment it changes from SAFE to HIGH, low ground stops being survivable.
What to do in the 30-second head start
- ›Climb before the tide stage — two-storey houses with stairs, car roofs and bus-stop shelters all work as height.
- ›Pick a spot with a roof as well as height: the last stage drops burning debris.
- ›Do not stay in the street to watch the distance readout fall. The water arrives while you are reading it.
If you are already caught out: Move inland and under a roof in the same run — stopping to watch the wave from a rooftop puts you back under the debris. If you are already lifting off the ground, get to a wall and stay against it.
Worst maps for it: Coastal Resort and Harbor Port — the surge phase reaches further inland and the low decks offer no roof cover.
Surviving is half preparation and half knowing the map — see the map list and the round guide for the 30-second head start.
Other disasters
The Sun Disappears
A permanent deep freeze sets in while the power grid fails. The map goes dark and cold rather than being torn apart, so the round is lost to exposure in the open rather than to one big hit.
A 500 m Mega Tsunami
A wave that grows as it approaches and drags players off the coast. The water arrives later than the warning does, so the 30-second head start is the entire survival window.
Earth Enters a Mega Storm
A storm that tracks wind speed as it builds — the HUD climbs toward 150 KM/H — and then starts roping out tornadoes. The banner's own name for the late stage is that the storm never ends.
Earth Completely Freezes
Snow starts falling and the temperature keeps dropping until the oceans freeze solid. Buildings give out from the cold rather than from a wave, so the round is a shelter round with collapsing cover.
Earth Loses Its Atmosphere
Windows break, the wind tears loose everything not fixed, the sun burns without protection and the oceans boil. With no air pressure there is no sound, which removes the usual audio warning.
It Rains for 1,000 Years
The rain does not stop. The HUD counts the downpour forward by months and then years while the water level climbs, until the map is an island and pieces of it break off.