Earth Loses Its Atmosphere
Windows break, the wind tears loose everything not fixed, the sun burns without protection and the oceans boil. With no air pressure there is no sound, which removes the usual audio warning.
| The banner says | “What if Earth lost its atmosphere?” |
|---|---|
| Hazard type | Cosmic |
| Where it hits | Any map, windows and open air |
| How to survive | Find a sealed room. A car does not count, and a room with broken windows does not count — the survival recorded was in an interior with the glass still intact. |
How the round plays out
- 1.The wind picks up and everything loose starts flying — the first sign that the air itself is the hazard.
- 2.Windows break and the sky darkens; unprotected exposure burns, and the oceans start boiling.
- 3.The round settles into the end state: no atmosphere, no sound, nothing safe outside.
Where it kills you: Anywhere without intact glass between you and the outside: streets, roofs, and cars. Players die by treating a vehicle as shelter.
What to do in the 30-second head start
- ›Find a room with unbroken windows before the wind stage.
- ›Do not use a car — recorded rounds show it does nothing.
- ›Stay away from the windows once inside; they are the thing that fails.
If you are already caught out: Run for the nearest interior with intact glass and close the door behind you. If the windows in your building are already gone, move to another one before the burning stage.
Worst maps for it: The Golden Gate crossing has almost no interior, and the deck is fully exposed.
Surviving is half preparation and half knowing the map — see the map list and the round guide for the 30-second head start.
Other disasters
The Moon Falls
The moon drops toward Earth in stages. The sea first surges in and out, burning chunks fall from the sky, and gravity weakens until loose objects and players start lifting off the ground.
The Sun Disappears
A permanent deep freeze sets in while the power grid fails. The map goes dark and cold rather than being torn apart, so the round is lost to exposure in the open rather than to one big hit.
A 500 m Mega Tsunami
A wave that grows as it approaches and drags players off the coast. The water arrives later than the warning does, so the 30-second head start is the entire survival window.
Earth Enters a Mega Storm
A storm that tracks wind speed as it builds — the HUD climbs toward 150 KM/H — and then starts roping out tornadoes. The banner's own name for the late stage is that the storm never ends.
Earth Completely Freezes
Snow starts falling and the temperature keeps dropping until the oceans freeze solid. Buildings give out from the cold rather than from a wave, so the round is a shelter round with collapsing cover.
It Rains for 1,000 Years
The rain does not stop. The HUD counts the downpour forward by months and then years while the water level climbs, until the map is an island and pieces of it break off.