What If Disasters
WaterChecked 2026-10-25 · 3 sources

A 500 m Mega Tsunami

A wave that grows as it approaches and drags players off the coast. The water arrives later than the warning does, so the 30-second head start is the entire survival window.

The banner says“What if a 500 m mega tsunami hits?”
Hazard typeWater
Where it hitsCoastal maps, low ground
How to surviveClimb first and loot never. Second floors, roofs and hillside ledges are the only ground that stays dry; anything at street level gets swept.

How the round plays out

  1. 1.The water pulls back first, which is the only warning you get.
  2. 2.The wave builds as it approaches, so the height at the shoreline is not the height that arrives.
  3. 3.It drags players off the coast rather than hitting once — the wash-out is as dangerous as the impact.

Where it kills you: Street level on every coastal map, and every low roof. The wave grows on approach, so a first-floor rooftop that survives the first seconds may not survive the pass.

What to do in the 30-second head start

  • ›Climb immediately — second floor, roof ridge, or hillside ledge above the waterfront.
  • ›Aim inland as well as up: height inland beats height on the shoreline.
  • ›Do not spend the 30 seconds looting the beach. The wave is the round.

If you are already caught out: Go up anything, even a car roof, and keep climbing if the water reaches you. Being swept is the failure state — you do not recover from it.

Worst maps for it: Coastal Resort and Harbor Port — the low waterfront is most of the playable area.

Surviving is half preparation and half knowing the map — see the map list and the round guide for the 30-second head start.

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